![]() 8-bit is one byte therefore, the sound is stored in arrays of Byte type 16-bit waves (2 bytes) are stored in an Integer array type. Bit Rate: In a wave file, the bit rate can be of 8-bit or 16-bit.Therefore, if you want to modify the sound (the volume, for example), you have to change those numbers in one way or another (I’ll explain how to do that later). (That is not the official definition, by the way). That means that sound is represented by a long array of numbers. How to mix sounds, change the volume digitally.How to split a stereo sound to two mono sounds.How to convert from one format to another (like 8-bit to 16-bit, or 11000 Hz to 8000 Hz, Stereo to Mono, and so forth).How to display the wave data (oscilloscope). ![]() ![]() How to record/play with DirectXSound using a split buffer for very long sounds (for streaming).How to play short length sounds with DirectXSound buffers (loading the entire sound file at once).A small explanation about sound, and sound format.
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